If you choose guests who have been waiting less time than others, they will get frustrated, indicated by emotional icons above them. If they are there long enough, they will leave, providing no real consequences. And without a setting to remove the automated feature, I never felt like I was actually playing much of anything.Īs tables are free, you’ll send guests to them who are waiting on a bench at the entrance. While I would occasionally be given control, the game would largely attempt to play on its own. However, getting to that is a pretty tedious affair that is a mix of hiring staff and filling positions and then having the game automate the dining portion of the experience. As you level up your Inn, you’ll be able to seat more guests and start to see the complexity that this title can offer. The core component of Sword and Fairy Inn 2 is the Inn and taking care of its clientele.
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